Who you play
Backgrounds and careers, not classes.
Your background is where you came from. Your career is what you do now. Together they decide which skills are cheaper for you to advance. They lock you out of nothing. A former temple librarian can learn swordsmanship; it simply costs more, because it was never their trade. Anyone can attempt anything.
Eleven peoples of Dort are ready to play, and magic runs in three traditions, Arcane, Divine, and Primal, with a full spell list from cantrips to High Magic.
- Human
- Smaling
- Dwarf
- Elf
- Orc
- Drakin
- Goliath
- Vaelhari
- Serren
- Zerren
- Gnome